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AI Insights · Timothy · July 2022

Top 5 Stickman Games on Android in Lebanon: Q2 2022

Explore the performance metrics of the top 5 Stickman games on Android in Lebanon for Q2 2022, including download trends, revenue, and active users.

Top 5 Stickman Games on Android in Lebanon: Q2 2022

In Q2 2022, the top 5 Stickman games on the Android platform in Lebanon demonstrated varied trends in weekly downloads, revenue, and active users. Below, we delve into the performance of each game based on Sensor Tower data.

Stick Party 234 MiniGames saw a consistent increase in weekly downloads, peaking at approximately 3.5K in early May, before fluctuating and ending June with around 3.3K downloads. Weekly active users also exhibited a steady rise, starting from 28.4K at the end of March and reaching a high of 31K by the end of June. The game generated minimal revenue, with a slight uptick to $1 in mid-May.

Stick War: Legacy experienced a gradual decline in weekly downloads from 2.1K in late March to about 1.7K by mid-May, followed by a recovery to nearly 2K at the end of June. Active users mirrored this trend, decreasing from 4.9K to 4.1K before rising again to 4.4K. Revenue saw minor spikes, reaching $9 in late May.

Stickman Warriors showed notable growth in weekly downloads, climbing from 1K in late March to a high of 2.6K in early May, then stabilizing around 1.8K towards the end of June. Active users followed a similar pattern, increasing from 3.7K to a peak of 7.8K in mid-May, and slightly declining to 6.1K by late June. Revenue was minimal, with a peak of $4 in mid-June.

Archery Bastions: Castle War started with 2.9K downloads in late March but saw a dip to 825 in late April. However, it rebounded significantly in June, peaking at 3.7K downloads. Active users increased steadily from 3K in late March to over 10K by mid-June. This game did not generate any revenue in the observed period.

Supreme Duelist maintained relatively stable weekly downloads, fluctuating between 1K and 1.9K. Active users showed a slight decline from 14.8K in late March to 14.2K in early June, before rising to 15.4K by the end of June. The game did not report any revenue during this period.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022